#include <PositionVector3D.h>

Public Types | |
| typedef CoordSystem::Scalar | Scalar |
| typedef CoordSystem | CoordinateType |
| typedef Tag | CoordinateSystemTag |
Public Member Functions | |
| PositionVector3D () | |
| Default constructor. | |
| PositionVector3D (const Scalar &a, const Scalar &b, const Scalar &c) | |
| Construct from three values of type Scalar. | |
| template<class T > | |
| PositionVector3D (const PositionVector3D< T, Tag > &v) | |
| Construct from a position vector expressed in different coordinates, or using a different Scalar type. | |
| template<class T > | |
| PositionVector3D (const DisplacementVector3D< T, Tag > &p) | |
| Construct from an arbitrary displacement vector. | |
| template<class ForeignVector > | |
| PositionVector3D (const ForeignVector &v) | |
| Construct from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z(). | |
| template<class OtherCoords > | |
| PositionVector3D & | operator= (const PositionVector3D< OtherCoords, Tag > &v) |
| Assignment operator from a position vector of arbitrary type. | |
| template<class OtherCoords > | |
| PositionVector3D & | operator= (const DisplacementVector3D< OtherCoords, Tag > &v) |
| Assignment operator from a displacement vector of arbitrary type. | |
| template<class ForeignVector > | |
| PositionVector3D & | operator= (const ForeignVector &v) |
| Assignment from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z(). | |
| const CoordSystem & | Coordinates () const |
| Retrieve a copy of the coordinates object. | |
| PositionVector3D< CoordSystem, Tag > & | SetCoordinates (const Scalar src[]) |
| Set internal data based on a C-style array of 3 Scalar numbers. | |
| PositionVector3D< CoordSystem, Tag > & | SetCoordinates (Scalar a, Scalar b, Scalar c) |
| Set internal data based on 3 Scalar numbers. | |
| template<class IT > | |
| PositionVector3D< CoordSystem, Tag > & | SetCoordinates (IT begin, IT end) |
| Set internal data based on 3 Scalars at *begin to *end. | |
| void | GetCoordinates (Scalar &a, Scalar &b, Scalar &c) const |
| get internal data into 3 Scalar numbers | |
| void | GetCoordinates (Scalar dest[]) const |
| get internal data into a C-style array of 3 Scalar numbers | |
| template<class IT > | |
| void | GetCoordinates (IT begin, IT end) const |
| get internal data into 3 Scalars at *begin to *end (3 past begin) | |
| template<class IT > | |
| void | GetCoordinates (IT begin) const |
| get internal data into 3 Scalars at *begin | |
| PositionVector3D< CoordSystem, Tag > & | SetXYZ (Scalar a, Scalar b, Scalar c) |
| set the values of the vector from the cartesian components (x,y,z) (if the vector is held in polar or cylindrical eta coordinates, then (x, y, z) are converted to that form) | |
| bool | operator== (const PositionVector3D &rhs) const |
| Exact equality. | |
| bool | operator!= (const PositionVector3D &rhs) const |
| Scalar | X () const |
| Cartesian X, converting if necessary from internal coordinate system. | |
| Scalar | Y () const |
| Cartesian Y, converting if necessary from internal coordinate system. | |
| Scalar | Z () const |
| Cartesian Z, converting if necessary from internal coordinate system. | |
| Scalar | R () const |
| Polar R, converting if necessary from internal coordinate system. | |
| Scalar | Theta () const |
| Polar theta, converting if necessary from internal coordinate system. | |
| Scalar | Phi () const |
| Polar phi, converting if necessary from internal coordinate system. | |
| Scalar | Eta () const |
| Polar eta, converting if necessary from internal coordinate system. | |
| Scalar | Rho () const |
| Cylindrical transverse component rho. | |
| Scalar | Mag2 () const |
| Magnitute squared ( r^2 in spherical coordinate). | |
| Scalar | Perp2 () const |
| Transverse component squared (rho^2 in cylindrical coordinates. | |
| PositionVector3D< CoordSystem, Tag > & | SetX (Scalar xx) |
| Change X - Cartesian3D coordinates only. | |
| PositionVector3D< CoordSystem, Tag > & | SetY (Scalar yy) |
| Change Y - Cartesian3D coordinates only. | |
| PositionVector3D< CoordSystem, Tag > & | SetZ (Scalar zz) |
| Change Z - Cartesian3D coordinates only. | |
| PositionVector3D< CoordSystem, Tag > & | SetR (Scalar rr) |
| Change R - Polar3D coordinates only. | |
| PositionVector3D< CoordSystem, Tag > & | SetTheta (Scalar ang) |
| Change Theta - Polar3D coordinates only. | |
| PositionVector3D< CoordSystem, Tag > & | SetPhi (Scalar ang) |
| Change Phi - Polar3D or CylindricalEta3D coordinates. | |
| PositionVector3D< CoordSystem, Tag > & | SetRho (Scalar rr) |
| Change Rho - CylindricalEta3D coordinates only. | |
| PositionVector3D< CoordSystem, Tag > & | SetEta (Scalar etaval) |
| Change Eta - CylindricalEta3D coordinates only. | |
| template<class OtherCoords > | |
| Scalar | Dot (const DisplacementVector3D< OtherCoords, Tag > &v) const |
| Return the scalar (Dot) product of this with a displacement vector in any coordinate system, but with the same tag. | |
| template<class OtherCoords > | |
| PositionVector3D | Cross (const DisplacementVector3D< OtherCoords, Tag > &v) const |
| Return vector (Cross) product of this point with a displacement, as a point vector in this coordinate system of the first. | |
| template<class OtherCoords > | |
| PositionVector3D & | operator+= (const DisplacementVector3D< OtherCoords, Tag > &v) |
| Self Addition with a displacement vector. | |
| template<class OtherCoords > | |
| PositionVector3D & | operator-= (const DisplacementVector3D< OtherCoords, Tag > &v) |
| Self Difference with a displacement vector. | |
| PositionVector3D & | operator*= (Scalar a) |
| multiply this vector by a scalar quantity | |
| PositionVector3D & | operator/= (Scalar a) |
| divide this vector by a scalar quantity | |
| PositionVector3D | operator* (Scalar a) const |
| Multiply a vector by a real number. | |
| PositionVector3D | operator/ (Scalar a) const |
| Division of a vector with a real number. | |
| Scalar | x () const |
| Scalar | y () const |
| Scalar | z () const |
| Scalar | r () const |
| Scalar | theta () const |
| Scalar | phi () const |
| Scalar | eta () const |
| Scalar | rho () const |
| Scalar | mag2 () const |
| Scalar | perp2 () const |
This class is templated on the type of Coordinate system. One example is the XYZPoint which is a vector based on double precision x,y,z data members by using the ROOT::Math::Cartesian3D<double> Coordinate system. The class is having also an extra template parameter, the coordinate system tag, to be able to identify (tag) vector described in different reference coordinate system, like global or local coordinate systems.
Definition at line 63 of file GenVector/PositionVector3D.h.
| typedef Tag ROOT::Math::PositionVector3D< CoordSystem, Tag >::CoordinateSystemTag |
Definition at line 69 of file GenVector/PositionVector3D.h.
| typedef CoordSystem ROOT::Math::PositionVector3D< CoordSystem, Tag >::CoordinateType |
Definition at line 68 of file GenVector/PositionVector3D.h.
| typedef CoordSystem::Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Scalar |
Definition at line 67 of file GenVector/PositionVector3D.h.
| ROOT::Math::PositionVector3D< CoordSystem, Tag >::PositionVector3D | ( | ) | [inline] |
Default constructor.
Construct an empty object with zero values
Definition at line 77 of file GenVector/PositionVector3D.h.
| ROOT::Math::PositionVector3D< CoordSystem, Tag >::PositionVector3D | ( | const Scalar & | a, | |
| const Scalar & | b, | |||
| const Scalar & | c | |||
| ) | [inline] |
Construct from three values of type Scalar.
In the case of a XYZPoint the values are x,y,z In the case of a polar vector they are r,theta,phi
Definition at line 84 of file GenVector/PositionVector3D.h.
| ROOT::Math::PositionVector3D< CoordSystem, Tag >::PositionVector3D | ( | const PositionVector3D< T, Tag > & | v | ) | [inline, explicit] |
Construct from a position vector expressed in different coordinates, or using a different Scalar type.
Definition at line 92 of file GenVector/PositionVector3D.h.
| ROOT::Math::PositionVector3D< CoordSystem, Tag >::PositionVector3D | ( | const DisplacementVector3D< T, Tag > & | p | ) | [inline, explicit] |
Construct from an arbitrary displacement vector.
Definition at line 99 of file GenVector/PositionVector3D.h.
| ROOT::Math::PositionVector3D< CoordSystem, Tag >::PositionVector3D | ( | const ForeignVector & | v | ) | [inline, explicit] |
Construct from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z().
Definition at line 107 of file GenVector/PositionVector3D.h.
| const CoordSystem& ROOT::Math::PositionVector3D< CoordSystem, Tag >::Coordinates | ( | ) | const [inline] |
Retrieve a copy of the coordinates object.
Definition at line 178 of file GenVector/PositionVector3D.h.
| PositionVector3D ROOT::Math::PositionVector3D< CoordSystem, Tag >::Cross | ( | const DisplacementVector3D< OtherCoords, Tag > & | v | ) | const [inline] |
Return vector (Cross) product of this point with a displacement, as a point vector in this coordinate system of the first.
Definition at line 378 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetXYZ(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::X(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::x(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::y(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Y(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Z(), and ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::z().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Dot | ( | const DisplacementVector3D< OtherCoords, Tag > & | v | ) | const [inline] |
Return the scalar (Dot) product of this with a displacement vector in any coordinate system, but with the same tag.
Definition at line 368 of file GenVector/PositionVector3D.h.
References ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::x(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::X(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::y(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Y(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::z(), and ROOT::Math::PositionVector3D< CoordSystem, Tag >::Z().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::eta | ( | ) | const [inline] |
Definition at line 457 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Eta | ( | ) | const [inline] |
Polar eta, converting if necessary from internal coordinate system.
Definition at line 296 of file GenVector/PositionVector3D.h.
| void ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates | ( | IT | begin | ) | const [inline] |
get internal data into 3 Scalars at *begin
Definition at line 231 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates().
| void ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates | ( | IT | begin, | |
| IT | end | |||
| ) | const [inline] |
get internal data into 3 Scalars at *begin to *end (3 past begin)
Definition at line 221 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates().
| void ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates | ( | Scalar | dest[] | ) | const [inline] |
get internal data into a C-style array of 3 Scalar numbers
Definition at line 214 of file GenVector/PositionVector3D.h.
| void ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates | ( | Scalar & | a, | |
| Scalar & | b, | |||
| Scalar & | c | |||
| ) | const [inline] |
get internal data into 3 Scalar numbers
Definition at line 208 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::PositionVector3D< CoordSystem, Tag >::GetCoordinates().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::mag2 | ( | ) | const [inline] |
Definition at line 459 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Mag2 | ( | ) | const [inline] |
Magnitute squared ( r^2 in spherical coordinate).
Definition at line 308 of file GenVector/PositionVector3D.h.
| bool ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator!= | ( | const PositionVector3D< CoordSystem, Tag > & | rhs | ) | const [inline] |
Definition at line 257 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator==().
| PositionVector3D ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator* | ( | Scalar | a | ) | const [inline] |
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator*= | ( | Scalar | a | ) | [inline] |
multiply this vector by a scalar quantity
Definition at line 416 of file GenVector/PositionVector3D.h.
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator+= | ( | const DisplacementVector3D< OtherCoords, Tag > & | v | ) | [inline] |
Self Addition with a displacement vector.
Definition at line 397 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetXYZ(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::X(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::X(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Y(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Y(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Z(), and ROOT::Math::PositionVector3D< CoordSystem, Tag >::Z().
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator-= | ( | const DisplacementVector3D< OtherCoords, Tag > & | v | ) | [inline] |
Self Difference with a displacement vector.
Definition at line 407 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetXYZ(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::X(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::X(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Y(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Y(), ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Z(), and ROOT::Math::PositionVector3D< CoordSystem, Tag >::Z().
| PositionVector3D ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator/ | ( | Scalar | a | ) | const [inline] |
Division of a vector with a real number.
Definition at line 443 of file GenVector/PositionVector3D.h.
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator/= | ( | Scalar | a | ) | [inline] |
divide this vector by a scalar quantity
Definition at line 424 of file GenVector/PositionVector3D.h.
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator= | ( | const ForeignVector & | v | ) | [inline] |
Assignment from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z().
Definition at line 154 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetXYZ().
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator= | ( | const DisplacementVector3D< OtherCoords, Tag > & | v | ) | [inline] |
Assignment operator from a displacement vector of arbitrary type.
Definition at line 144 of file GenVector/PositionVector3D.h.
References v.
| PositionVector3D& ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator= | ( | const PositionVector3D< OtherCoords, Tag > & | v | ) | [inline] |
Assignment operator from a position vector of arbitrary type.
Definition at line 134 of file GenVector/PositionVector3D.h.
References v.
| bool ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator== | ( | const PositionVector3D< CoordSystem, Tag > & | rhs | ) | const [inline] |
Exact equality.
Definition at line 254 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator!=().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::perp2 | ( | ) | const [inline] |
Definition at line 460 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Perp2 | ( | ) | const [inline] |
Transverse component squared (rho^2 in cylindrical coordinates.
Definition at line 313 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::phi | ( | ) | const [inline] |
Definition at line 456 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Phi | ( | ) | const [inline] |
Polar phi, converting if necessary from internal coordinate system.
Definition at line 291 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::r | ( | ) | const [inline] |
Definition at line 454 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::R | ( | ) | const [inline] |
Polar R, converting if necessary from internal coordinate system.
Definition at line 281 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::rho | ( | ) | const [inline] |
Definition at line 458 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Rho | ( | ) | const [inline] |
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetCoordinates | ( | IT | begin, | |
| IT | end | |||
| ) | [inline] |
Set internal data based on 3 Scalars at *begin to *end.
Definition at line 198 of file GenVector/PositionVector3D.h.
References ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetCoordinates().
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetCoordinates | ( | Scalar | a, | |
| Scalar | b, | |||
| Scalar | c | |||
| ) | [inline] |
Set internal data based on 3 Scalar numbers.
Definition at line 191 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetCoordinates | ( | const Scalar | src[] | ) | [inline] |
Set internal data based on a C-style array of 3 Scalar numbers.
Definition at line 185 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::operator>>(), and ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetCoordinates().
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetEta | ( | Scalar | etaval | ) | [inline] |
Change Eta - CylindricalEta3D coordinates only.
Definition at line 358 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetPhi | ( | Scalar | ang | ) | [inline] |
Change Phi - Polar3D or CylindricalEta3D coordinates.
Definition at line 348 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetR | ( | Scalar | rr | ) | [inline] |
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetRho | ( | Scalar | rr | ) | [inline] |
Change Rho - CylindricalEta3D coordinates only.
Definition at line 353 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetTheta | ( | Scalar | ang | ) | [inline] |
Change Theta - Polar3D coordinates only.
Definition at line 343 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetX | ( | Scalar | xx | ) | [inline] |
Change X - Cartesian3D coordinates only.
Definition at line 323 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetXYZ | ( | Scalar | a, | |
| Scalar | b, | |||
| Scalar | c | |||
| ) | [inline] |
set the values of the vector from the cartesian components (x,y,z) (if the vector is held in polar or cylindrical eta coordinates, then (x, y, z) are converted to that form)
Definition at line 244 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::PositionVector3D< CoordSystem, Tag >::Cross(), ROOT::Math::Translation3D::operator()(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator+=(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator-=(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator=(), ROOT::Math::Plane3D::ProjectOntoPlane(), ROOT::Math::Translation3D::Transform(), and ROOT::Math::Transform3D::Transform().
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetY | ( | Scalar | yy | ) | [inline] |
Change Y - Cartesian3D coordinates only.
Definition at line 328 of file GenVector/PositionVector3D.h.
| PositionVector3D<CoordSystem, Tag>& ROOT::Math::PositionVector3D< CoordSystem, Tag >::SetZ | ( | Scalar | zz | ) | [inline] |
Change Z - Cartesian3D coordinates only.
Definition at line 333 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::theta | ( | ) | const [inline] |
Definition at line 455 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Theta | ( | ) | const [inline] |
Polar theta, converting if necessary from internal coordinate system.
Definition at line 286 of file GenVector/PositionVector3D.h.
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::x | ( | ) | const [inline] |
Definition at line 451 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::VectorUtil::Mult(), and ROOT::Math::Transform3D::Transform3D().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::X | ( | ) | const [inline] |
Cartesian X, converting if necessary from internal coordinate system.
Definition at line 266 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::PositionVector3D< CoordSystem, Tag >::Cross(), ROOT::Math::Plane3D::Distance(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Dot(), ROOT::Math::Translation3D::operator()(), ROOT::Math::Transform3D::operator()(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator+=(), ROOT::Math::operator-(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator-=(), ROOT::Math::Plane3D::Plane3D(), ROOT::Math::Plane3D::ProjectOntoPlane(), ROOT::Math::Translation3D::Transform(), and ROOT::Math::Transform3D::Transform().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::y | ( | ) | const [inline] |
Definition at line 452 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::VectorUtil::Mult(), and ROOT::Math::Transform3D::Transform3D().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Y | ( | ) | const [inline] |
Cartesian Y, converting if necessary from internal coordinate system.
Definition at line 271 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::PositionVector3D< CoordSystem, Tag >::Cross(), ROOT::Math::Plane3D::Distance(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Dot(), ROOT::Math::Translation3D::operator()(), ROOT::Math::Transform3D::operator()(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator+=(), ROOT::Math::operator-(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator-=(), ROOT::Math::Plane3D::Plane3D(), ROOT::Math::Plane3D::ProjectOntoPlane(), ROOT::Math::Translation3D::Transform(), and ROOT::Math::Transform3D::Transform().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::z | ( | ) | const [inline] |
Definition at line 453 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::VectorUtil::Mult(), and ROOT::Math::Transform3D::Transform3D().
| Scalar ROOT::Math::PositionVector3D< CoordSystem, Tag >::Z | ( | ) | const [inline] |
Cartesian Z, converting if necessary from internal coordinate system.
Definition at line 276 of file GenVector/PositionVector3D.h.
Referenced by ROOT::Math::PositionVector3D< CoordSystem, Tag >::Cross(), ROOT::Math::Plane3D::Distance(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::Dot(), ROOT::Math::Translation3D::operator()(), ROOT::Math::Transform3D::operator()(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator+=(), ROOT::Math::operator-(), ROOT::Math::PositionVector3D< CoordSystem, Tag >::operator-=(), ROOT::Math::Plane3D::Plane3D(), ROOT::Math::Plane3D::ProjectOntoPlane(), ROOT::Math::Translation3D::Transform(), and ROOT::Math::Transform3D::Transform().
1.5.9