ROOT::Math::DisplacementVector3D< CoordSystem, Tag > Class Template Reference
[GenVector]

Class describing a generic displacement vector in 3 dimensions. More...

#include <DisplacementVector3D.h>

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List of all members.

Public Types

typedef CoordSystem::Scalar Scalar
typedef CoordSystem CoordinateType
typedef Tag CoordinateSystemTag

Public Member Functions

 DisplacementVector3D ()
 Default constructor.
 DisplacementVector3D (Scalar a, Scalar b, Scalar c)
 Construct from three values of type Scalar.
template<class OtherCoords >
 DisplacementVector3D (const DisplacementVector3D< OtherCoords, Tag > &v)
 Construct from a displacement vector expressed in different coordinates, or using a different Scalar type, but with same coordinate system tag.
template<class OtherCoords >
 DisplacementVector3D (const PositionVector3D< OtherCoords, Tag > &p)
 Construct from a position vector expressed in different coordinates but with the same coordinate system tag.
template<class ForeignVector >
 DisplacementVector3D (const ForeignVector &v)
 Construct from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z().
template<class OtherCoords >
DisplacementVector3Doperator= (const DisplacementVector3D< OtherCoords, Tag > &v)
 Assignment operator from a displacement vector of arbitrary type.
template<class OtherCoords >
DisplacementVector3Doperator= (const PositionVector3D< OtherCoords, Tag > &rhs)
 Assignment operator from a position vector (not necessarily efficient unless one or the other is Cartesian).
template<class ForeignVector >
DisplacementVector3Doperator= (const ForeignVector &v)
 Assignment from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z().
CoordSystem Coordinates () const
 Retrieve a copy of the coordinates object.
DisplacementVector3D
< CoordSystem, Tag > & 
SetCoordinates (const Scalar src[])
 Set internal data based on a C-style array of 3 Scalar numbers.
DisplacementVector3D
< CoordSystem, Tag > & 
SetCoordinates (Scalar a, Scalar b, Scalar c)
 Set internal data based on 3 Scalar numbers.
template<class IT >
DisplacementVector3D
< CoordSystem, Tag > & 
SetCoordinates (IT begin, IT end)
 Set internal data based on 3 Scalars at *begin to *end.
void GetCoordinates (Scalar &a, Scalar &b, Scalar &c) const
 get internal data into 3 Scalar numbers
void GetCoordinates (Scalar dest[]) const
 get internal data into a C-style array of 3 Scalar numbers
template<class IT >
void GetCoordinates (IT begin, IT end) const
 get internal data into 3 Scalars at *begin to *end (3 past begin)
template<class IT >
void GetCoordinates (IT begin) const
 get internal data into 3 Scalars starting at *begin
DisplacementVector3D
< CoordSystem, Tag > & 
SetXYZ (Scalar a, Scalar b, Scalar c)
 set the values of the vector from the cartesian components (x,y,z) (if the vector is held in polar or cylindrical eta coordinates, then (x, y, z) are converted to that form)
bool operator== (const DisplacementVector3D &rhs) const
 Exact equality.
bool operator!= (const DisplacementVector3D &rhs) const
Scalar X () const
 Cartesian X, converting if necessary from internal coordinate system.
Scalar Y () const
 Cartesian Y, converting if necessary from internal coordinate system.
Scalar Z () const
 Cartesian Z, converting if necessary from internal coordinate system.
Scalar R () const
 Polar R, converting if necessary from internal coordinate system.
Scalar Theta () const
 Polar theta, converting if necessary from internal coordinate system.
Scalar Phi () const
 Polar phi, converting if necessary from internal coordinate system.
Scalar Eta () const
 Polar eta, converting if necessary from internal coordinate system.
Scalar Rho () const
 Cylindrical transverse component rho.
Scalar Mag2 () const
 Magnitute squared ( r^2 in spherical coordinate).
Scalar Perp2 () const
 Transverse component squared (rho^2 in cylindrical coordinates.
DisplacementVector3D Unit () const
 return unit vector parallel to this
DisplacementVector3D
< CoordSystem, Tag > & 
SetX (Scalar xx)
 Change X - Cartesian3D coordinates only.
DisplacementVector3D
< CoordSystem, Tag > & 
SetY (Scalar yy)
 Change Y - Cartesian3D coordinates only.
DisplacementVector3D
< CoordSystem, Tag > & 
SetZ (Scalar zz)
 Change Z - Cartesian3D coordinates only.
DisplacementVector3D
< CoordSystem, Tag > & 
SetR (Scalar rr)
 Change R - Polar3D coordinates only.
DisplacementVector3D
< CoordSystem, Tag > & 
SetTheta (Scalar ang)
 Change Theta - Polar3D coordinates only.
DisplacementVector3D
< CoordSystem, Tag > & 
SetPhi (Scalar ang)
 Change Phi - Polar3D or CylindricalEta3D coordinates.
DisplacementVector3D
< CoordSystem, Tag > & 
SetRho (Scalar rr)
 Change Rho - CylindricalEta3D coordinates only.
DisplacementVector3D
< CoordSystem, Tag > & 
SetEta (Scalar etaval)
 Change Eta - CylindricalEta3D coordinates only.
template<class OtherCoords >
Scalar Dot (const DisplacementVector3D< OtherCoords, Tag > &v) const
 Return the scalar (dot) product of two displacement vectors.
template<class OtherVector >
Scalar Dot (const OtherVector &v) const
 Return the scalar (dot) product of two vectors.
template<class OtherCoords >
DisplacementVector3D Cross (const DisplacementVector3D< OtherCoords, Tag > &v) const
 Return vector (cross) product of two displacement vectors, as a vector in the coordinate system of this class.
template<class OtherVector >
DisplacementVector3D Cross (const OtherVector &v) const
 Return vector (cross) product of two vectors, as a vector in the coordinate system of this class.
template<class OtherCoords >
DisplacementVector3Doperator+= (const DisplacementVector3D< OtherCoords, Tag > &v)
 Self Addition with a displacement vector.
template<class OtherCoords >
DisplacementVector3Doperator-= (const DisplacementVector3D< OtherCoords, Tag > &v)
 Self Difference with a displacement vector.
DisplacementVector3Doperator*= (Scalar a)
 multiply this vector by a scalar quantity
DisplacementVector3Doperator/= (Scalar a)
 divide this vector by a scalar quantity
DisplacementVector3D operator* (Scalar a) const
 Multiply a vector by a real number.
DisplacementVector3D operator- () const
 Negative of the vector.
DisplacementVector3D operator+ () const
 Positive of the vector, return itself.
DisplacementVector3D operator/ (Scalar a) const
 Division of a vector with a real number.
Scalar x () const
Scalar y () const
Scalar z () const
Scalar r () const
Scalar theta () const
Scalar phi () const
Scalar eta () const
Scalar rho () const
Scalar mag2 () const
Scalar perp2 () const
DisplacementVector3D unit () const


Detailed Description

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
class ROOT::Math::DisplacementVector3D< CoordSystem, Tag >

Class describing a generic displacement vector in 3 dimensions.

This class is templated on the type of Coordinate system. One example is the XYZVector which is a vector based on double precision x,y,z data members by using the ROOT::Math::Cartesian3D<double> Coordinate system. The class is having also an extra template parameter, the coordinate system tag, to be able to identify (tag) vector described in different reference coordinate system, like global or local coordinate systems.

Definition at line 75 of file GenVector/DisplacementVector3D.h.


Member Typedef Documentation

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
typedef Tag ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::CoordinateSystemTag

Definition at line 81 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
typedef CoordSystem ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::CoordinateType

Definition at line 80 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
typedef CoordSystem::Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Scalar

Definition at line 79 of file GenVector/DisplacementVector3D.h.


Constructor & Destructor Documentation

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::DisplacementVector3D (  )  [inline]

Default constructor.

Construct an empty object with zero values

Definition at line 88 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::DisplacementVector3D< Cartesian3D< Scalar > >::Unit().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::DisplacementVector3D ( Scalar  a,
Scalar  b,
Scalar  c 
) [inline]

Construct from three values of type Scalar.

In the case of a XYZVector the values are x,y,z In the case of a polar vector they are r,theta, phi

Definition at line 96 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::DisplacementVector3D ( const DisplacementVector3D< OtherCoords, Tag > &  v  )  [inline, explicit]

Construct from a displacement vector expressed in different coordinates, or using a different Scalar type, but with same coordinate system tag.

Definition at line 104 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::DisplacementVector3D ( const PositionVector3D< OtherCoords, Tag > &  p  )  [inline, explicit]

Construct from a position vector expressed in different coordinates but with the same coordinate system tag.

Definition at line 113 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class ForeignVector >
ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::DisplacementVector3D ( const ForeignVector &  v  )  [inline, explicit]

Construct from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z().

Definition at line 122 of file GenVector/DisplacementVector3D.h.


Member Function Documentation

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
CoordSystem ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Coordinates (  )  const [inline]

Retrieve a copy of the coordinates object.

Definition at line 199 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherVector >
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Cross ( const OtherVector &  v  )  const [inline]

Return vector (cross) product of two vectors, as a vector in the coordinate system of this class.

It is possible to perform the product for any classes implementing X(), Y() and Z() member functions

Definition at line 429 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Cross ( const DisplacementVector3D< OtherCoords, Tag > &  v  )  const [inline]

Return vector (cross) product of two displacement vectors, as a vector in the coordinate system of this class.

It is possible to perform the product for any type of vector coordinates, but they must have the same coordinate system tag

Definition at line 415 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::Transform3D::Transform3D().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherVector >
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Dot ( const OtherVector &  v  )  const [inline]

Return the scalar (dot) product of two vectors.

It is possible to perform the product for any classes implementing x(), y() and z() member functions

Definition at line 404 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Dot ( const DisplacementVector3D< OtherCoords, Tag > &  v  )  const [inline]

Return the scalar (dot) product of two displacement vectors.

It is possible to perform the product for any type of vector coordinates, but they must have the same coordinate system tag

Definition at line 395 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::Transform3D::Transform3D().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::eta (  )  const [inline]

Definition at line 518 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Eta (  )  const [inline]

Polar eta, converting if necessary from internal coordinate system.

Definition at line 316 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class IT >
void ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::GetCoordinates ( IT  begin  )  const [inline]

get internal data into 3 Scalars starting at *begin

Definition at line 251 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class IT >
void ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::GetCoordinates ( IT  begin,
IT  end 
) const [inline]

get internal data into 3 Scalars at *begin to *end (3 past begin)

Definition at line 242 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
void ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::GetCoordinates ( Scalar  dest[]  )  const [inline]

get internal data into a C-style array of 3 Scalar numbers

Definition at line 235 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
void ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::GetCoordinates ( Scalar a,
Scalar b,
Scalar c 
) const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::mag2 (  )  const [inline]

Definition at line 520 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::Boost::Rectify().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Mag2 (  )  const [inline]

Magnitute squared ( r^2 in spherical coordinate).

Definition at line 328 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::LorentzVector< CoordSystem >::BoostToCM(), and ROOT::Math::AxisAngle::Rectify().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
bool ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator!= ( const DisplacementVector3D< CoordSystem, Tag > &  rhs  )  const [inline]

Definition at line 277 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator* ( Scalar  a  )  const [inline]

Multiply a vector by a real number.

Definition at line 482 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::DisplacementVector3D< Cartesian3D< Scalar > >::operator-().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator*= ( Scalar  a  )  [inline]

multiply this vector by a scalar quantity

Definition at line 463 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator+ (  )  const [inline]

Positive of the vector, return itself.

Definition at line 498 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator+= ( const DisplacementVector3D< OtherCoords, Tag > &  v  )  [inline]

Self Addition with a displacement vector.

Definition at line 444 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator- (  )  const [inline]

Negative of the vector.

Definition at line 491 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator-= ( const DisplacementVector3D< OtherCoords, Tag > &  v  )  [inline]

Self Difference with a displacement vector.

Definition at line 454 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator/ ( Scalar  a  )  const [inline]

Division of a vector with a real number.

Definition at line 503 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator/= ( Scalar  a  )  [inline]

divide this vector by a scalar quantity

Definition at line 471 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class ForeignVector >
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator= ( const ForeignVector &  v  )  [inline]

Assignment from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement methods x(), y() and z().

Definition at line 172 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator= ( const PositionVector3D< OtherCoords, Tag > &  rhs  )  [inline]

Assignment operator from a position vector (not necessarily efficient unless one or the other is Cartesian).

Definition at line 161 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class OtherCoords >
DisplacementVector3D& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator= ( const DisplacementVector3D< OtherCoords, Tag > &  v  )  [inline]

Assignment operator from a displacement vector of arbitrary type.

Definition at line 150 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
bool ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::operator== ( const DisplacementVector3D< CoordSystem, Tag > &  rhs  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::perp2 (  )  const [inline]

Definition at line 521 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Perp2 (  )  const [inline]

Transverse component squared (rho^2 in cylindrical coordinates.

Definition at line 333 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::phi (  )  const [inline]

Definition at line 517 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Phi (  )  const [inline]

Polar phi, converting if necessary from internal coordinate system.

Definition at line 311 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::r (  )  const [inline]

Definition at line 515 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::R (  )  const [inline]

Polar R, converting if necessary from internal coordinate system.

Definition at line 301 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::Boost::Rectify(), ROOT::Math::AxisAngle::SetComponents(), and ROOT::Math::DisplacementVector3D< Cartesian3D< Scalar > >::Unit().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::rho (  )  const [inline]

Definition at line 519 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Rho (  )  const [inline]

Cylindrical transverse component rho.

Definition at line 321 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
template<class IT >
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetCoordinates ( IT  begin,
IT  end 
) [inline]

Set internal data based on 3 Scalars at *begin to *end.

Definition at line 219 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetCoordinates ( Scalar  a,
Scalar  b,
Scalar  c 
) [inline]

Set internal data based on 3 Scalar numbers.

Definition at line 212 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetCoordinates ( const Scalar  src[]  )  [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetEta ( Scalar  etaval  )  [inline]

Change Eta - CylindricalEta3D coordinates only.

Definition at line 383 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetPhi ( Scalar  ang  )  [inline]

Change Phi - Polar3D or CylindricalEta3D coordinates.

Definition at line 373 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetR ( Scalar  rr  )  [inline]

Change R - Polar3D coordinates only.

Definition at line 363 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetRho ( Scalar  rr  )  [inline]

Change Rho - CylindricalEta3D coordinates only.

Definition at line 378 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetTheta ( Scalar  ang  )  [inline]

Change Theta - Polar3D coordinates only.

Definition at line 368 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetX ( Scalar  xx  )  [inline]

Change X - Cartesian3D coordinates only.

Definition at line 348 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetXYZ ( Scalar  a,
Scalar  b,
Scalar  c 
) [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetY ( Scalar  yy  )  [inline]

Change Y - Cartesian3D coordinates only.

Definition at line 353 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D<CoordSystem, Tag>& ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::SetZ ( Scalar  zz  )  [inline]

Change Z - Cartesian3D coordinates only.

Definition at line 358 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::theta (  )  const [inline]

Definition at line 516 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Theta (  )  const [inline]

Polar theta, converting if necessary from internal coordinate system.

Definition at line 306 of file GenVector/DisplacementVector3D.h.

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::unit (  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
DisplacementVector3D ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Unit (  )  const [inline]

return unit vector parallel to this

Definition at line 338 of file GenVector/DisplacementVector3D.h.

Referenced by ROOT::Math::DisplacementVector3D< Cartesian3D< Scalar > >::unit().

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::x (  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::X (  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::y (  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Y (  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::z (  )  const [inline]

template<class CoordSystem, class Tag = DefaultCoordinateSystemTag>
Scalar ROOT::Math::DisplacementVector3D< CoordSystem, Tag >::Z (  )  const [inline]


The documentation for this class was generated from the following file:

Generated on Thu Dec 16 21:09:50 2010 for ROOT Mathematical Libraries by  doxygen 1.5.9